Almost 3,000 students enrich their housing knowledge through online game at
the first eSports Competition of the Housing Society
The Hong Kong Housing Society (HKHS) organised its first eSports Competition (the Competition) for primary and secondary school students with the theme of housing. The Competition named “HKHS League” aims to encourage learning about the housing developments of HKHS and Hong Kong as well as other knowledge such as elderly housing, through interesting and lively online game, that stimulate the students’ interest in housing affairs and inspire them to further explore the subject. Also being one of the celebration activities for the 25th Anniversary of the Establishment of the Hong Kong Special Administrative Region, the semi-finals and final of the Competition were successfully held today (26 July) at the CyberArena in Cyberport.
HKHS Chief Executive Officer James Chan said, “The Housing Society is committed to building the future with innovation and attaches great importance to youth development. Our first attempt in organising eSports Competition shows our creativity in connecting with the young people, and it helps enhance the students’ understanding about housing developments of HKHS and Hong Kong as they endevour to win the online game. It also facilitates the students to think about their future path in contributing to the society, hoping to bring new talents to the housing services sector.”
More than 2,800 students from 80 primary and secondary schools took part in the “HKHS League” eSports Competition in two categories – “Secondary School” (Secondary 1 to Secondary 3) and “Primary School” (Primary 3 to Primary 6) and they had to compete in three stages: preliminary rounds, semi-finals and final. The preliminary rounds were held from December 2021 to February 2022, with six schools in each category entering the semi-finals. The final three teams standing out in each category competed for the champion, the first runner-up and the second runner-up. At the award presentation ceremony, singer-songwriter cum eSports fan Panther Chan cheered for the students, encouraging them to keep their faith and follow their dreams as well as advocating good practices in playing online game.
During the Competition, the participating teams, by answering a series of questions tailored by HKHS, expanded their territory and competed for the top rankings in the online game within a time limit. All of the questions were related to the business of HKHS, including housing development, construction technologies, elderly housing and services, sustainable development and the trend of ageing population etc. HKHS has also organised visits and on-site learning activities for the participating students to deepen their understanding of HKHS and its related services. The results of the Competition are as follows:
|Secondary School Category|
|Champion||TWGHs Li Ka Shing College|
|1st Runner-up||Lingnan Hang Yee Memorial Secondary School|
|2nd Runner-up||St. Teresa Secondary School|
|Most Active Participating School Award||Lai King Catholic Secondary School|
|Primary School Category|
|Champion||Tung Koon School (Sheung Shui)|
|1st Runner-up||C.C.C. Heep Woh Primary School|
|2nd Runner-up||SKH Holy Spirit Primary School|
|Most Active Participating School Award||SKH Holy Spirit Primary School|
The Competition is organised by HKHS on the gamified learning platform “PaGamO”, with Hong Kong Cyberport Management Company Limited being the supporting organisation. The winning teams were presented with trophies and certificates, and each of the student from the champion, the first runner-up and the second runner-up teams were presented with smart electronic products respectively.